
Meet the
Banned Bandits

Justin Lao
Lead Producer, Designer
Justin Lao is the Lead Producer and Designer of Banned Bandits Studios, managing their debut project. In this role, he managed a team of 7+ people to develop & ship a physical and digital game within a 6-month project deadline, utilizing the scrum framework to oversee production/sprint planning, team-meetings & check-ins, sprint retrospectives, and project scoping. When he's not helping development, he's either playing basketball, watching films, or streaming games.
Milo Fisher
Lead Designer, Programmer
Milo Fisher is the Lead Designer and Programmer of Banned Bandits Studios, overseeing their debut project. In this role, he oversaw the design of the core game systems as well as overseeing content added to make sure it adheres to the game vision all the while building up the netcode framework and managing the codebase.

Pierce Sullivan
UI Designer/ Artist
Pierce Sullivan is a UI Designer / Artist for Banned Bandits Studios, working on their debut project. In this role, he designed and created various art and interfaces for the game, such as the weapons and UI for the Campaign and Battle scenes in the digital version!
