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Meet the

Banned Bandits

Meet the Team: Image
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Justin Lao

Lead Producer, Designer

Justin Lao is the Lead Producer and Designer of Banned Bandits Studios, managing their debut project. In this role, he managed a team of 7+ people to develop & ship a physical and digital game within a 6-month project deadline, utilizing the scrum framework to oversee production/sprint planning, team-meetings & check-ins, sprint retrospectives, and project scoping. When he's not helping development, he's either playing basketball, watching films, or streaming games.

Milo Fisher

Lead Designer, Programmer

Milo Fisher is the Lead Designer and Programmer of Banned Bandits Studios, overseeing their debut project. In this role, he oversaw the design of the core game systems as well as overseeing content added to make sure it adheres to the game vision all the while building up the netcode framework and managing the codebase.

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Ethan Erh

UI Designer / Artist

Ethan Erh is a UI Designer and Artist for Banned Bandits Studios, working on their debut project. In this role, he worked on various art pieces for the game such as the event encounter cards, as well as designing various UI visuals for the digital version!

Brandon Wong

Programmer

Brandon Wong is a Programmer for Banned Bandits Studios, working on their debut project. In this role, he oversaw the development of various systems within the digital versions, such as the Character Creation!

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Julian Cady

Artist

Julian Cady is an Artist for Banned Bandits Studios, working on their debut project. In this role, he created and designed the art for various aspects of the digital version, such as the Character Portraits, the Main Menu, and more!

Pierce Sullivan

UI Designer/ Artist

Pierce Sullivan is a UI Designer / Artist for Banned Bandits Studios, working on their debut project. In this role, he designed and created various art and interfaces for the game, such as the weapons and UI for the Campaign and Battle scenes in the digital version!

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Emily Wen

Artist

Emily Wen is an Artist for Banned Bandits Studios, working on their debut project. In this role, she created and designed all of the enemies within the game as well as all of the locations seen. In addition to that, she also designed the emotes seen in the digital version.

Meet the Team: Team Members
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